
Getting Over It became best me known through the original version created by Bennett Foddy, to many fan-made browser minification with the popular “cat in a pot” version. The concept is similar in each version – you must ascend an absurd, obstacle-laden mountain built from boulders, furniture, metal slopes, and even an occasional floating object.
Getting Over It Controls are simple but difficult.What about jump and run buttons? Everything depends on how well you play with the hammer in your hand with the help of your mouse.
Because the physics engine responds to every move, no two climbs are the same. Patience, precision, and cool-headed thinking are the path to victory.
The hammer is your only tool — and the biggest obstacle. At the beginning it’s uncomfortable and frustrating, but after a while it feels like a part of your movement.
Useful info for beginners:
Getting Over It with has gained a cult following because it provides a novelty: a game that converts frustration into determination. It’s frustrating, yet it’s very rewarding. Players laugh, scream, and increasingly try for hours.
The game prizes grit over luck. You've earned every height you’ve climbed so it makes victory very meaningful. That roller coaster of emotion is exactly why so many players return.









